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Developers and SQA

January 23, 2008 0 Comments
Developers and SQA

I’ve written a post over at my other website on why software engineers should spend time working in software quality assurance on a regular basis. ..bruce w..

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Why projects slip: commercial games

January 23, 2008 3 Comments
Why projects slip: commercial games

From CVG comes an interesting (if brief) article on why so many commercial computer game projects are late: PC gamers waited with bated breath, to the point of asphyxiation, for Half-Life 2, but the game took an eternity to complete. Likewise, Half-Life 2: Episode 2 teased us with expectation until its eventual release, alongside Team […]

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Truth in advertising

January 18, 2008 0 Comments
Truth in advertising

I don’t know how long this want ad for a “Manager of Technical Engineering” will remain (unaltered) on the net, but the following excerpt is amusingly honest (emphasis added): Must be able to support all needs of the VP of Customer Support. This includes collaborative thinking in such areas as resource allocation, personnel actions, departmental […]

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Key risk indicators in large-scale software projects (a brief discussion)

January 10, 2008 2 Comments
Key risk indicators in large-scale software projects (a brief discussion)

A number of times over the past 13 years I have been asked to review an existing (and usually large-scale) IT project, figure out where it stands, and make recommendations as to how to get it back on track. I have found that a small number of questions will usually get me to the heart […]

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Hiring Software Engineers

January 10, 2008
Hiring Software Engineers

I have a long posting over at my other website discussing the challenges of hiring productive software engineers into an organization.  This is adapted from a book that I’m currently writing.

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